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releaseJun 2026GDS team2 min readNews

Release cadence for product teams

How GDS releases will be announced so EHQ and other products can plan upgrades with fewer surprises.

Design systems only help if product teams can adopt them on a predictable rhythm. This note sets expectations for how GDS releases will be communicated as more apps - including EHQ’s Admin UI, Blue Haven, and Bazaar - come on board.

What “a release” means

A GDS release is a published version of @granicus/gds-core on Granicus Artifactory, with:

  • version number and date
  • summary of user-facing changes
  • breaking changes called out explicitly
  • links to docs / Storybook for anything new

How we will announce

ChannelRole
ChangelogVersion-by-version history from Changesets (package CHANGELOG.md)
NewsNarrative release announcements when teams need context
Docs siteUpdated component and foundation pages
StorybookInteractive verification of the same bits
Slack / team channelsHeads-up for breaking or time-sensitive changes

If it is not in News, assume it is not an official consumer-facing release note yet.

Cadence we are aiming for

Exact dates will settle as contribution volume grows. The working model:

  1. Patch - fixes and small polish; adopt when convenient
  2. Minor - new components or additive APIs; plan into a sprint
  3. Major - breaking changes; announce early with a migration path

We will prefer additive minors over surprise breaks. When a break is required, News will say what changed, who is affected, and the recommended upgrade steps.

What product teams should do

  • Pin @granicus/gds-core deliberately (don’t float on latest in production)
  • Review News before upgrading shared packages across multiple repos
  • Smoke-test shell + one high-traffic form after each minor/major bump
  • File gaps (missing components, token issues) with the GDS / design team instead of forking a second UI kit

Why this matters for EHQ

EHQ spreads UI work across several apps and historical libraries. A clear release cadence lets those teams upgrade in waves - shell first, then critical journeys - without each repo inventing its own update process.

See the adoption playbook for how releases fit into a longer migration.